I don't believe so. If you change the angle of attack dynamically it would change the dynamics & handling characteristics of the car too rapidly. If you combine dynamic changes with running surface changes (temp, friction, camber etc) & atmospheric changes & lets not forget driver input, then I'd be surprised if you could replicate similar conditions enough to give you a reference point for tuning. That's not to say it wouldn't work though...
I'm involved in
this project which in a roundabout way uses a similar concept of preset dynamic tuning. Summed up simply, there are too many variables in play to allow a "sweet spot" to be anticipated or predicted. Obviously this is an experimental concept to say the least but it's still governed by F=MA & it's hard to trick #2 with a slight of hand