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estimated run time
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strodedawg
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estimated run time - 10.23.2008, 09:49 AM

here is my set-up (batts on the way)

rc8 w/ rc-m conversion
medusa 36-60-2000
mmmv1 with 10+ races on it
zippy-r 5s 4800s

how are some of you calculating estimated run time

it is geared for around 34mph using speed calculator

any help would be appreciated


here is a vidoe of my caster fusion also
http://vimeo.com/1915910


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TexasSP
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10.23.2008, 11:25 AM

Run time is so relative to the pull of your trigger finger that no one can give you a good estimate. Your best bet is to go practice and see where you are at. Of course lowering the start power and dialing in some punch control on the MMM will help increase runtime.


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REVO-DADDY
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10.23.2008, 11:28 AM

If its geared right I'll bet you'll see about 15 minutes. At least thats what I get on my Hyper 8
   
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Edumakated
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10.23.2008, 02:07 PM

Quote:
Originally Posted by strodedawg View Post
here is my set-up (batts on the way)

rc8 w/ rc-m conversion
medusa 36-60-2000
mmmv1 with 10+ races on it
zippy-r 5s 4800s

how are some of you calculating estimated run time

it is geared for around 34mph using speed calculator

any help would be appreciated


here is a vidoe of my caster fusion also
http://vimeo.com/1915910
That setup should get you around 20+ minutes of race time. A 1512 3d on 5s 5000 can run for about 25 minutes. The Neu doesn't pull as many amps as the Medusa, but you have a pretty efficient setup.
   
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stum
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10.23.2008, 07:42 PM

I get about 20minutes racing with 4s 30c 5k lipo's on my 8ight-e (tekno) with medusa v2 60mm 2000kv motor if that helps :) mechanical braking and I use the electri-clutch.


8ight-e (B&T) MMM - Hyperion Lipos
Ofna Hyper SC 10 Pro - Medusa 4800kv

Last edited by stum; 10.23.2008 at 07:43 PM.
   
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starscream
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10.24.2008, 04:04 AM

Quote:
Originally Posted by TexasSP View Post
Run time is so relative to the pull of your trigger finger that no one can give you a good estimate. Your best bet is to go practice and see where you are at. Of course lowering the start power and dialing in some punch control on the MMM will help increase runtime.
This is true but you need to consider the size and design of the track.
On a small tight track, this setup should get you well over 20 minutes as your avg speed won't likely break 18mph. On a larger track you'll probably only see 12 maybe 13 minutes as your avg speed should significantly increase. The power needed to reach faster speeds increases exponentially. This is because the mass of the vehicle actually increases as it accelerates but we don't need to get into that. At the end of the day, run times will significantly decrease on faster tracks.


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blfischer
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10.24.2008, 08:09 AM

Quote:
The power needed to reach faster speeds increases exponentially. This is because the mass of the vehicle actually increases as it accelerates but we don't need to get into that.
How does the mass increase? That is pretty interesting. The kinetic energy obviously increases, thus requiring more motor breaking to slow it down, resulting in decreased run times, but I never heard of anything gaining Mass as it accelerates... unless of course you are running on a very muddy track!
   
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